Welcome to FraternityGames!
I'm ShakeyJakey, a solo indie developer with a simple goal: build creative tools and games that make game development more fun, approachable, and inspiring.
Right now, my main focus is Sanctuary Engine, a portable browser-based game engine I've been building from the ground up. Every editor, system, painter, script command, and update is being designed, programmed, and tested by me, one step at a time.
FraternityGames is where I'll be sharing not only Sanctuary, but also the games, tools, assets, and experiments that grow alongside it.
I believe game development should encourage creativity first. Whether you're making your very first prototype, entering a game jam, or building your dream project over the course of years, I hope Sanctuary can become a place where ideas are easy to explore.
This is only the beginning. I'm actively improving the engine, reading every suggestion and bug report, and releasing frequent updates based on community feedback.
If you like where Sanctuary is heading then think about supporting either by donating here or by becoming a Patron to receive early builds, news and more!
www.patreon.com/c/jacobblock/membership
Thanks for stopping by and helping this little workshop grow. I can't wait to see what you'll create.
🏡 Happy developing, and welcome to Sanctuary!